Last chapter on async Rust
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version = "1.4.2"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "a9e9e0b4211b72e7b8b6e85c807d36c212bdb33ea8587f7569562a84df5465b1"
|
||||||
|
dependencies = [
|
||||||
|
"libc",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "sized"
|
name = "sized"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
@ -365,6 +612,22 @@ version = "0.1.0"
|
||||||
name = "slice"
|
name = "slice"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "smallvec"
|
||||||
|
version = "1.13.2"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "3c5e1a9a646d36c3599cd173a41282daf47c44583ad367b8e6837255952e5c67"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "socket2"
|
||||||
|
version = "0.5.7"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "ce305eb0b4296696835b71df73eb912e0f1ffd2556a501fcede6e0c50349191c"
|
||||||
|
dependencies = [
|
||||||
|
"libc",
|
||||||
|
"windows-sys 0.52.0",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "source"
|
name = "source"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
@ -373,6 +636,14 @@ dependencies = [
|
||||||
"thiserror",
|
"thiserror",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "spawn"
|
||||||
|
version = "0.1.0"
|
||||||
|
dependencies = [
|
||||||
|
"anyhow",
|
||||||
|
"tokio",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "stack"
|
name = "stack"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
@ -456,6 +727,36 @@ dependencies = [
|
||||||
"thiserror",
|
"thiserror",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "tokio"
|
||||||
|
version = "1.37.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "1adbebffeca75fcfd058afa480fb6c0b81e165a0323f9c9d39c9697e37c46787"
|
||||||
|
dependencies = [
|
||||||
|
"backtrace",
|
||||||
|
"bytes",
|
||||||
|
"libc",
|
||||||
|
"mio",
|
||||||
|
"num_cpus",
|
||||||
|
"parking_lot",
|
||||||
|
"pin-project-lite",
|
||||||
|
"signal-hook-registry",
|
||||||
|
"socket2",
|
||||||
|
"tokio-macros",
|
||||||
|
"windows-sys 0.48.0",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "tokio-macros"
|
||||||
|
version = "2.2.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "5b8a1e28f2deaa14e508979454cb3a223b10b938b45af148bc0986de36f1923b"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "trait_"
|
name = "trait_"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
@ -510,6 +811,12 @@ version = "0.1.0"
|
||||||
name = "visibility"
|
name = "visibility"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "wasi"
|
||||||
|
version = "0.11.0+wasi-snapshot-preview1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "9c8d87e72b64a3b4db28d11ce29237c246188f4f51057d65a7eab63b7987e423"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "welcome_00"
|
name = "welcome_00"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
@ -518,6 +825,145 @@ version = "0.1.0"
|
||||||
name = "while_"
|
name = "while_"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows-sys"
|
||||||
|
version = "0.48.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "677d2418bec65e3338edb076e806bc1ec15693c5d0104683f2efe857f61056a9"
|
||||||
|
dependencies = [
|
||||||
|
"windows-targets 0.48.5",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows-sys"
|
||||||
|
version = "0.52.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "282be5f36a8ce781fad8c8ae18fa3f9beff57ec1b52cb3de0789201425d9a33d"
|
||||||
|
dependencies = [
|
||||||
|
"windows-targets 0.52.5",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows-targets"
|
||||||
|
version = "0.48.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "9a2fa6e2155d7247be68c096456083145c183cbbbc2764150dda45a87197940c"
|
||||||
|
dependencies = [
|
||||||
|
"windows_aarch64_gnullvm 0.48.5",
|
||||||
|
"windows_aarch64_msvc 0.48.5",
|
||||||
|
"windows_i686_gnu 0.48.5",
|
||||||
|
"windows_i686_msvc 0.48.5",
|
||||||
|
"windows_x86_64_gnu 0.48.5",
|
||||||
|
"windows_x86_64_gnullvm 0.48.5",
|
||||||
|
"windows_x86_64_msvc 0.48.5",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows-targets"
|
||||||
|
version = "0.52.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "6f0713a46559409d202e70e28227288446bf7841d3211583a4b53e3f6d96e7eb"
|
||||||
|
dependencies = [
|
||||||
|
"windows_aarch64_gnullvm 0.52.5",
|
||||||
|
"windows_aarch64_msvc 0.52.5",
|
||||||
|
"windows_i686_gnu 0.52.5",
|
||||||
|
"windows_i686_gnullvm",
|
||||||
|
"windows_i686_msvc 0.52.5",
|
||||||
|
"windows_x86_64_gnu 0.52.5",
|
||||||
|
"windows_x86_64_gnullvm 0.52.5",
|
||||||
|
"windows_x86_64_msvc 0.52.5",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_aarch64_gnullvm"
|
||||||
|
version = "0.48.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "2b38e32f0abccf9987a4e3079dfb67dcd799fb61361e53e2882c3cbaf0d905d8"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_aarch64_gnullvm"
|
||||||
|
version = "0.52.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "7088eed71e8b8dda258ecc8bac5fb1153c5cffaf2578fc8ff5d61e23578d3263"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_aarch64_msvc"
|
||||||
|
version = "0.48.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "dc35310971f3b2dbbf3f0690a219f40e2d9afcf64f9ab7cc1be722937c26b4bc"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_aarch64_msvc"
|
||||||
|
version = "0.52.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "9985fd1504e250c615ca5f281c3f7a6da76213ebd5ccc9561496568a2752afb6"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_i686_gnu"
|
||||||
|
version = "0.48.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "a75915e7def60c94dcef72200b9a8e58e5091744960da64ec734a6c6e9b3743e"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_i686_gnu"
|
||||||
|
version = "0.52.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "88ba073cf16d5372720ec942a8ccbf61626074c6d4dd2e745299726ce8b89670"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_i686_gnullvm"
|
||||||
|
version = "0.52.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "87f4261229030a858f36b459e748ae97545d6f1ec60e5e0d6a3d32e0dc232ee9"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_i686_msvc"
|
||||||
|
version = "0.48.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "8f55c233f70c4b27f66c523580f78f1004e8b5a8b659e05a4eb49d4166cca406"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_i686_msvc"
|
||||||
|
version = "0.52.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "db3c2bf3d13d5b658be73463284eaf12830ac9a26a90c717b7f771dfe97487bf"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_x86_64_gnu"
|
||||||
|
version = "0.48.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "53d40abd2583d23e4718fddf1ebec84dbff8381c07cae67ff7768bbf19c6718e"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_x86_64_gnu"
|
||||||
|
version = "0.52.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "4e4246f76bdeff09eb48875a0fd3e2af6aada79d409d33011886d3e1581517d9"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_x86_64_gnullvm"
|
||||||
|
version = "0.48.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "0b7b52767868a23d5bab768e390dc5f5c55825b6d30b86c844ff2dc7414044cc"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_x86_64_gnullvm"
|
||||||
|
version = "0.52.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "852298e482cd67c356ddd9570386e2862b5673c85bd5f88df9ab6802b334c596"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_x86_64_msvc"
|
||||||
|
version = "0.48.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "ed94fce61571a4006852b7389a063ab983c02eb1bb37b47f8272ce92d06d9538"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "windows_x86_64_msvc"
|
||||||
|
version = "0.52.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "bec47e5bfd1bff0eeaf6d8b485cc1074891a197ab4225d504cb7a1ab88b02bf0"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "without_channels"
|
name = "without_channels"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
|
|
@ -23,7 +23,7 @@ to get started with the course.
|
||||||
- **Rust** (follow instructions [here](https://www.rust-lang.org/tools/install)).
|
- **Rust** (follow instructions [here](https://www.rust-lang.org/tools/install)).
|
||||||
If `rustup` is already installed on your system, run `rustup update` (or another appropriate command depending on how
|
If `rustup` is already installed on your system, run `rustup update` (or another appropriate command depending on how
|
||||||
you installed Rust on your system)
|
you installed Rust on your system)
|
||||||
to make your running on the latest version.
|
to make sure you're running on the latest stable version.
|
||||||
- _(Optional but recommended)_ An IDE with Rust autocompletion support.
|
- _(Optional but recommended)_ An IDE with Rust autocompletion support.
|
||||||
We recommend one of the following:
|
We recommend one of the following:
|
||||||
- [RustRover](https://www.jetbrains.com/rust/);
|
- [RustRover](https://www.jetbrains.com/rust/);
|
||||||
|
|
|
@ -1,13 +1,10 @@
|
||||||
# Intro
|
# Intro
|
||||||
|
|
||||||
One of Rust's big promises is *fearless concurrency*: making it easier to write safe, concurrent programs.
|
One of Rust's big promises is *fearless concurrency*: making it easier to write safe, concurrent programs.
|
||||||
We haven't seen much of that yet. All the work we've done so far has been single-threaded:
|
We haven't seen much of that yet. All the work we've done so far has been single-threaded.
|
||||||
instructions executed one after the other, with strict sequencing. Time to change that!
|
Time to change that!
|
||||||
|
|
||||||
In this chapter we'll make our ticket store multithreaded.
|
In this chapter we'll make our ticket store multithreaded.
|
||||||
We will start by allowing multiple users to interface with the same store at the same time. We'll then progress
|
|
||||||
to having multiple instances of the store running concurrently while sharing the same data.
|
|
||||||
|
|
||||||
We'll have the opportunity to touch most of Rust's core concurrency features, including:
|
We'll have the opportunity to touch most of Rust's core concurrency features, including:
|
||||||
|
|
||||||
- Threads, using the `std::thread` module
|
- Threads, using the `std::thread` module
|
||||||
|
|
|
@ -0,0 +1,11 @@
|
||||||
|
# Async Rust
|
||||||
|
|
||||||
|
Threads are not the only way to write concurrent programs in Rust.
|
||||||
|
In this chapter we'll explore another approach: **asynchronous programming**.
|
||||||
|
|
||||||
|
In particular, you'll get an introduction to:
|
||||||
|
|
||||||
|
- The `async`/`.await` keywords, to write asynchronous code effortlessly
|
||||||
|
- The `Future` trait, to represent computations that may not be complete yet
|
||||||
|
- `tokio`, the most popular runtime for running asynchronous code
|
||||||
|
- The cooperative nature of Rust asynchronous model, and how this affects your code
|
|
@ -0,0 +1,144 @@
|
||||||
|
# Asynchronous functions
|
||||||
|
|
||||||
|
All the functions and methods you've written so far were eager.
|
||||||
|
Nothing happened until you invoked them. But once you did, they ran to
|
||||||
|
completion: they did **all** their work, and then returned their output.
|
||||||
|
|
||||||
|
Sometimes that's undesirable.
|
||||||
|
For example, if you're writing an HTTP server, there might be a lot of
|
||||||
|
**waiting**: waiting for the request body to arrive, waiting for the
|
||||||
|
database to respond, waiting for a downstream service to reply, etc.
|
||||||
|
|
||||||
|
What if you could do something else while you're waiting?
|
||||||
|
What if you could choose to give up midway through a computation?
|
||||||
|
What if you could choose to prioritise another task over the current one?
|
||||||
|
|
||||||
|
That's where **asynchronous functions** come in.
|
||||||
|
|
||||||
|
## `async fn`
|
||||||
|
|
||||||
|
You use the `async` keyword to define an asynchronous function:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use tokio::net::TcpListener;
|
||||||
|
|
||||||
|
// This function is asynchronous
|
||||||
|
async fn bind_random() -> TcpListener {
|
||||||
|
// [...]
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
What happens if you call `bind_random` as you would a regular function?
|
||||||
|
|
||||||
|
```rust
|
||||||
|
fn run() {
|
||||||
|
// Invoke `bind_random`
|
||||||
|
let listener = bind_random();
|
||||||
|
// Now what?
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Nothing happens!
|
||||||
|
Rust doesn't start executing `bind_random` when you call it,
|
||||||
|
not even as a background task (as you might expect based on your experience
|
||||||
|
with other languages).
|
||||||
|
Asynchronous functions in Rust are **lazy**: they don't do any work until you
|
||||||
|
explicitly ask them to.
|
||||||
|
Using Rust's terminology, we say that `bind_random` returns a **future**, a type
|
||||||
|
that represents a computation that may complete later. They're called futures
|
||||||
|
because they implement the `Future` trait, an interface that we'll examine in
|
||||||
|
detail later on in this chapter.
|
||||||
|
|
||||||
|
## `.await`
|
||||||
|
|
||||||
|
The most common way to ask an asynchronous function to do some work is to use
|
||||||
|
the `.await` keyword:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use tokio::net::TcpListener;
|
||||||
|
|
||||||
|
async fn bind_random() -> TcpListener {
|
||||||
|
// [...]
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn run() {
|
||||||
|
// Invoke `bind_random` and wait for it to complete
|
||||||
|
let listener = bind_random().await;
|
||||||
|
// Now `listener` is ready
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
`.await` doesn't return control to the caller until the asynchronous function
|
||||||
|
has run to completion—e.g. until the `TcpListener` has been created in the example above.
|
||||||
|
|
||||||
|
## Runtimes
|
||||||
|
|
||||||
|
If you're puzzled, you're right to be!
|
||||||
|
We've just said that the perk of asynchronous functions
|
||||||
|
is that they don't do **all** their work at once. We then introduced `.await`, which
|
||||||
|
doesn't return until the asynchronous function has run to completion. Haven't we
|
||||||
|
just re-introduced the problem we were trying to solve? What's the point?
|
||||||
|
|
||||||
|
Not quite! A lot happens behind the scenes when you call `.await`!
|
||||||
|
You're yielding control to an **async runtime**, also known as an **async executor**.
|
||||||
|
Executors are where the magic happens: they are in charge of managing all your
|
||||||
|
ongoing asynchronous **tasks**. In particular, they balance two different goals:
|
||||||
|
|
||||||
|
- **Progress**: they make sure that tasks make progress whenever they can.
|
||||||
|
- **Efficiency**: if a task is waiting for something, they try to make sure that
|
||||||
|
another task can run in the meantime, fully utilising the available resources.
|
||||||
|
|
||||||
|
### No default runtime
|
||||||
|
|
||||||
|
Rust is fairly unique in its approach to asynchronous programing: there is
|
||||||
|
no default runtime. The standard library doesn't ship with one. You need to
|
||||||
|
bring your own!
|
||||||
|
|
||||||
|
In most cases, you'll choose one of the options available in the ecosystem.
|
||||||
|
Some runtimes are designed to be broadly applicable, a solid option for most applications.
|
||||||
|
`tokio` and `async-std` belong to this category. Other runtimes are optimised for
|
||||||
|
specific use cases—e.g. `embassy` for embedded systems.
|
||||||
|
|
||||||
|
Throughout this course we'll rely on `tokio`, the most popular runtime for general-purpose
|
||||||
|
asynchronous programming in Rust.
|
||||||
|
|
||||||
|
### `#[tokio::main]`
|
||||||
|
|
||||||
|
The entrypoint of your executable, the `main` function, must be a synchronous function.
|
||||||
|
That's where you're supposed to set up and launch your chosen async runtime.
|
||||||
|
|
||||||
|
Most runtimes provides a macro to make this easier. For `tokio`, it's `tokio::main`:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
#[tokio::main]
|
||||||
|
async fn main() {
|
||||||
|
// Your async code goes here
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
which expands to:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
fn main() {
|
||||||
|
let rt = tokio::runtime::Runtime::new().unwrap();
|
||||||
|
rt.block_on(
|
||||||
|
// Your async function goes here
|
||||||
|
// [...]
|
||||||
|
);
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### `#[tokio::test]`
|
||||||
|
|
||||||
|
The same goes for tests: they must be synchronous functions.
|
||||||
|
Each test function is run in its own thread, and you're responsible for
|
||||||
|
setting up and launching an async runtime if you need to run async code
|
||||||
|
in your tests.
|
||||||
|
`tokio` provides a `#[tokio::test]` macro to make this easier:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
#[tokio::test]
|
||||||
|
async fn my_test() {
|
||||||
|
// Your async test code goes here
|
||||||
|
}
|
||||||
|
```
|
|
@ -0,0 +1,94 @@
|
||||||
|
# Spawning tasks
|
||||||
|
|
||||||
|
Your solution to the previous exercise should look something like this:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
pub async fn echo(listener: TcpListener) -> Result<(), anyhow::Error> {
|
||||||
|
loop {
|
||||||
|
let (mut socket, _) = listener.accept().await?;
|
||||||
|
let (mut reader, mut writer) = socket.split();
|
||||||
|
tokio::io::copy(&mut reader, &mut writer).await?;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
This is not bad!
|
||||||
|
If a long time passes between two incoming connections, the `echo` function will be idle
|
||||||
|
(since `TcpListener::accept` is an asynchronous function), thus allowing the executor
|
||||||
|
to run other tasks in the meantime.
|
||||||
|
|
||||||
|
But how can we actually have multiple tasks running concurrently?
|
||||||
|
If we always run our asynchronous functions until completion (by using `.await`), we'll never
|
||||||
|
have more than one task running at a time.
|
||||||
|
|
||||||
|
This is where the `tokio::spawn` function comes in.
|
||||||
|
|
||||||
|
## `tokio::spawn`
|
||||||
|
|
||||||
|
`tokio::spawn` allows you to hand off a task to the executor, **without waiting for it to complete**.
|
||||||
|
Whenever you invoke `tokio::spawn`, you're telling `tokio` to continue running
|
||||||
|
the spawned task, in the background, **concurrently** with the task that spawned it.
|
||||||
|
|
||||||
|
Here's how you can use it to process multiple connections concurrently:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use tokio::net::TcpListener;
|
||||||
|
|
||||||
|
pub async fn echo(listener: TcpListener) -> Result<(), anyhow::Error> {
|
||||||
|
loop {
|
||||||
|
let (mut socket, _) = listener.accept().await?;
|
||||||
|
// Spawn a background task to handle the connection
|
||||||
|
// thus allowing the main task to immediately start
|
||||||
|
// accepting new connections
|
||||||
|
tokio::spawn(async move {
|
||||||
|
let (mut reader, mut writer) = socket.split();
|
||||||
|
tokio::io::copy(&mut reader, &mut writer).await?;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### Asynchronous blocks
|
||||||
|
|
||||||
|
In this example, we've passed an **asynchronous block** to `tokio::spawn`: `async move { /* */ }`
|
||||||
|
Asynchronous blocks are a quick way to mark a region of code as asynchronous without having
|
||||||
|
to define a separate async function.
|
||||||
|
|
||||||
|
### `JoinHandle`
|
||||||
|
|
||||||
|
`tokio::spawn` returns a `JoinHandle`.
|
||||||
|
You can use `JoinHandle` to `.await` the background task, in the same way
|
||||||
|
we used `join` for spawned threads.
|
||||||
|
|
||||||
|
```rust
|
||||||
|
pub async fn run() {
|
||||||
|
// Spawn a background task to ship telemetry data
|
||||||
|
// to a remote server
|
||||||
|
let handle = tokio::spawn(emit_telemetry());
|
||||||
|
// In the meantime, do some other useful work
|
||||||
|
do_work().await;
|
||||||
|
// But don't return to the caller until
|
||||||
|
// the telemetry data has been successfully delivered
|
||||||
|
handle.await;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn emit_telemetry() {
|
||||||
|
// [...]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn do_work() {
|
||||||
|
// [...]
|
||||||
|
}
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
### `std::thread::spawn` vs `tokio::spawn`
|
||||||
|
|
||||||
|
You can think of `tokio::spawn` as the asynchronous sibling of `std::spawn::thread`.
|
||||||
|
|
||||||
|
Notice a key difference: with `std::thread::spawn`, you're delegating control to the OS scheduler.
|
||||||
|
You're not in control of how threads are scheduled.
|
||||||
|
|
||||||
|
With `tokio::spawn`, you're delegating to an async executor that runs entirely in
|
||||||
|
user space. The underlying OS scheduler is not involved in the decision of which task
|
||||||
|
to run next. We're in charge of that decision now, via the executor we chose to use.
|
|
@ -0,0 +1,88 @@
|
||||||
|
# Runtime architecture
|
||||||
|
|
||||||
|
So far we've been talking about async runtimes as an abstract concept.
|
||||||
|
Let's dig a bit deeper into the way they are implemented—as you'll see soon enough,
|
||||||
|
it has an impact on our code.
|
||||||
|
|
||||||
|
## Flavors
|
||||||
|
|
||||||
|
`tokio` ships two different runtime _flavors_.
|
||||||
|
|
||||||
|
You can configure your runtime via `tokio::runtime::Builder`:
|
||||||
|
|
||||||
|
- `Builder::new_multi_thread` gives you a **multithreaded `tokio` runtime**
|
||||||
|
- `Builder::new_current_thread` will instead rely on the **current thread** for execution.
|
||||||
|
|
||||||
|
`#[tokio::main]` returns a multithreaded runtime by default, while
|
||||||
|
`#[tokio::test]` uses a current thread runtime out of the box.
|
||||||
|
|
||||||
|
### Current thread runtime
|
||||||
|
|
||||||
|
The current-thread runtime, as the name implies, relies exclusively on the OS thread
|
||||||
|
it was launched on to schedule and execute tasks.
|
||||||
|
When using the current-thread runtime, you have **concurrency** but no **parallelism**:
|
||||||
|
asynchronous tasks will be interleaved, but there will always be at most one task running
|
||||||
|
at any given time.
|
||||||
|
|
||||||
|
### Multithreaded runtime
|
||||||
|
|
||||||
|
When using the multithreaded runtime, instead, there can up to `N` tasks running
|
||||||
|
_in parallel_ at any given time, where `N` is the number of threads used by the
|
||||||
|
runtime. By default, `N` matches the number of available CPU cores.
|
||||||
|
|
||||||
|
There's more: `tokio` performs **work-stealing**.
|
||||||
|
If a thread is idle, it won't wait around: it'll try to find a new task that's ready for
|
||||||
|
execution, either from a global queue or by stealing it from the local queue of another
|
||||||
|
thread.
|
||||||
|
Work-stealing can have significant performance benefits, especially on tail latencies,
|
||||||
|
whenever your application is dealing with workloads that are not perfectly balanced
|
||||||
|
across threads.
|
||||||
|
|
||||||
|
## Implications
|
||||||
|
|
||||||
|
`tokio::spawn` is flavor-agnostic: it'll work no matter if you're running on the multithreaded
|
||||||
|
or current-thread runtime. The downside is that the signature assume the worst case
|
||||||
|
(i.e. multithreaded) and is constrained accordingly:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
pub fn spawn<F>(future: F) -> JoinHandle<F::Output>
|
||||||
|
where
|
||||||
|
F: Future + Send + 'static,
|
||||||
|
F::Output: Send + 'static,
|
||||||
|
{ /* */ }
|
||||||
|
```
|
||||||
|
|
||||||
|
Let's ignore the `Future` trait for now to focus on the rest.
|
||||||
|
`spawn` is asking all its inputs to be `Send` and have a `'static` lifetime.
|
||||||
|
|
||||||
|
The `'static` constraint follows the same rationale of the `'static` constraint
|
||||||
|
on `std::thread::spawn`: the spawned task may outlive the context it was spawned
|
||||||
|
from, therefore it shouldn't depend on any local data that may be de-allocated
|
||||||
|
after the spawning context is destroyed.
|
||||||
|
|
||||||
|
```rust
|
||||||
|
fn spawner() {
|
||||||
|
let v = vec![1, 2, 3];
|
||||||
|
// This won't work, since `&v` doesn't
|
||||||
|
// live long enough.
|
||||||
|
tokio::spawn(async {
|
||||||
|
for x in &v {
|
||||||
|
println!("{x}")
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
`Send`, on the other hand, is a direct consequence of `tokio`'s work-stealing strategy:
|
||||||
|
a task that was spawned on thread `A` may end up being moved to thread `B` if that's idle,
|
||||||
|
thus requiring a `Send` bound since we're crossing thread boundaries.
|
||||||
|
|
||||||
|
```rust
|
||||||
|
fn spawner(input: Rc<u64>) {
|
||||||
|
// This won't work either, because
|
||||||
|
// `Rc` isn't `Send`.
|
||||||
|
tokio::spawn(async move {
|
||||||
|
println!("{}", input);
|
||||||
|
})
|
||||||
|
}
|
||||||
|
```
|
|
@ -0,0 +1,165 @@
|
||||||
|
# The `Future` trait
|
||||||
|
|
||||||
|
## The local `Rc` problem
|
||||||
|
|
||||||
|
Let's go back to `tokio::spawn`'s signature:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
pub fn spawn<F>(future: F) -> JoinHandle<F::Output>
|
||||||
|
where
|
||||||
|
F: Future + Send + 'static,
|
||||||
|
F::Output: Send + 'static,
|
||||||
|
{ /* */ }
|
||||||
|
```
|
||||||
|
|
||||||
|
What does it _actually_ mean for `F` to be `Send`?
|
||||||
|
It implies, as we saw in the previous section, that whatever value it captures from the
|
||||||
|
spawning environment has to be `Send`. But it goes further than that.
|
||||||
|
|
||||||
|
Any value that's _held across a .await point_ has to be `Send`.
|
||||||
|
Let's look at an example:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use std::rc::Rc;
|
||||||
|
use tokio::task::yield_now;
|
||||||
|
|
||||||
|
fn spawner() {
|
||||||
|
tokio::spawn(example());
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn example() {
|
||||||
|
// A value that's not `Send`,
|
||||||
|
// created _inside_ the async function
|
||||||
|
let non_send = Rc::new(1);
|
||||||
|
|
||||||
|
// A `.await` point that does nothing
|
||||||
|
yield_now().await;
|
||||||
|
|
||||||
|
// The local non-`Send` value is still needed
|
||||||
|
// after the `.await`
|
||||||
|
println!("{}", non_send);
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
The compiler will reject this code:
|
||||||
|
|
||||||
|
```text
|
||||||
|
error: future cannot be sent between threads safely
|
||||||
|
|
|
||||||
|
5 | tokio::spawn(example());
|
||||||
|
| ^^^^^^^^^ future returned by `example` is not `Send`
|
||||||
|
|
|
||||||
|
note: future is not `Send` as this value is used across an await
|
||||||
|
|
|
||||||
|
11 | let non_send = Rc::new(1);
|
||||||
|
| -------- has type `Rc<i32>` which is not `Send`
|
||||||
|
12 | // A `.await` point
|
||||||
|
13 | yield_now().await;
|
||||||
|
| ^^^^^ await occurs here, with `non_send` maybe used later
|
||||||
|
note: required by a bound in `tokio::spawn`
|
||||||
|
|
|
||||||
|
164 | pub fn spawn<F>(future: F) -> JoinHandle<F::Output>
|
||||||
|
| ----- required by a bound in this function
|
||||||
|
165 | where
|
||||||
|
166 | F: Future + Send + 'static,
|
||||||
|
| ^^^^ required by this bound in `spawn`
|
||||||
|
```
|
||||||
|
|
||||||
|
To understand why that's the case, we need to refine our understanding of
|
||||||
|
Rust's asynchronous model.
|
||||||
|
|
||||||
|
## The `Future` trait
|
||||||
|
|
||||||
|
We stated early on that `async` functions return **futures**, types that implement
|
||||||
|
the `Future` trait. You can think of a future as a **state machine**.
|
||||||
|
It's in one of two states:
|
||||||
|
|
||||||
|
- **pending**: the computation has not finished yet.
|
||||||
|
- **ready**: the computation has finished, here's the output.
|
||||||
|
|
||||||
|
This is encoded in the trait definition:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
trait Future {
|
||||||
|
type Output;
|
||||||
|
|
||||||
|
// Ignore `Pin` and `Context` for now
|
||||||
|
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output>;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### `poll`
|
||||||
|
|
||||||
|
The `poll` method is the heart of the `Future` trait.
|
||||||
|
A future on its own doesn't do anything. It needs to be **polled** to make progress.
|
||||||
|
When you call `poll`, you're asking the future to do some work.
|
||||||
|
`poll` tries to make progress, and then returns one of the following:
|
||||||
|
|
||||||
|
- `Poll::Pending`: the future is not ready yet. You need to call `poll` again later.
|
||||||
|
- `Poll::Ready(value)`: the future has finished. `value` is the result of the computation,
|
||||||
|
of type `Self::Output`.
|
||||||
|
|
||||||
|
Once `Future::poll` returns `Poll::Ready`, it should not be polled again: the future has
|
||||||
|
completed, there's nothing left to do.
|
||||||
|
|
||||||
|
### The role of the runtime
|
||||||
|
|
||||||
|
You'll rarely, if ever, be calling poll directly.
|
||||||
|
That's the job of your async runtime: it has all the required information (the `Context`
|
||||||
|
in `poll`'s signature) to ensure that your futures are making progress whenever they can.
|
||||||
|
|
||||||
|
## `async fn` and futures
|
||||||
|
|
||||||
|
We've worked with the high-level interface, asynchronous functions.
|
||||||
|
We've now looked at the low-level primitive, the `Future trait`.
|
||||||
|
|
||||||
|
How are they related?
|
||||||
|
|
||||||
|
Every time you mark a function as asynchronous, that function will return a future.
|
||||||
|
The compiler will transform the body of your asynchronous function into a **state machine**:
|
||||||
|
one state for each `.await` point.
|
||||||
|
|
||||||
|
Going back to our `Rc` example:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use std::rc::Rc;
|
||||||
|
use tokio::task::yield_now;
|
||||||
|
|
||||||
|
async fn example() {
|
||||||
|
let non_send = Rc::new(1);
|
||||||
|
yield_now().await;
|
||||||
|
println!("{}", non_send);
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
The compiler would transform it into an enum that looks somewhat like this:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
pub enum ExampleFuture {
|
||||||
|
NotStarted,
|
||||||
|
YieldNow(Rc<i32>),
|
||||||
|
Terminated,
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
When `example` is called, it returns `ExampleFuture::NotStarted`. The future has never
|
||||||
|
been polled yet, so nothing has happened.
|
||||||
|
When the runtime polls it the first time, `ExampleFuture` will advance until the next
|
||||||
|
`.await` point: it'll stop at the `ExampleFuture::YieldNow(Rc<i32>)` stage of the state
|
||||||
|
machine, returning `Poll::Pending`.
|
||||||
|
When it's polled again, it'll execute the remaining code (`println!`) and
|
||||||
|
return `Poll::Ready(())`.
|
||||||
|
|
||||||
|
When you look at its state machine representation, `ExampleFuture`,
|
||||||
|
it is now clear why `example` is not `Send`: it holds an `Rc`, therefore
|
||||||
|
it cannot be `Send`.
|
||||||
|
|
||||||
|
## Yield points
|
||||||
|
|
||||||
|
As you've just seen with `example`, every `.await` point creates a new intermediate
|
||||||
|
state in the lifecycle of a future.
|
||||||
|
That's why `.await` points are also known as **yield points**: your future _yields control_
|
||||||
|
back to the runtime that was polling it, allowing the runtime to pause it and (if necessary)
|
||||||
|
schedule another task for execution, thus making progress on multiple fronts concurrently.
|
||||||
|
|
||||||
|
We'll come back to the importance of yielding in a later section.
|
|
@ -0,0 +1,79 @@
|
||||||
|
# Don't block the runtime
|
||||||
|
|
||||||
|
Let's circle back to yield points.
|
||||||
|
Unlike threads, **Rust tasks cannot be preempted**.
|
||||||
|
|
||||||
|
`tokio` cannot, on its own, decide to pause a task and run another one in its place.
|
||||||
|
The control goes back to the executor **exclusively** when the task yields—i.e.
|
||||||
|
when `Future::poll` returns `Poll::Pending` or, in the case of `async fn`, when
|
||||||
|
you `.await` a future.
|
||||||
|
|
||||||
|
This exposes the runtime to a risk: if a task never yields, the runtime will never
|
||||||
|
be able to run another task. This is called **blocking the runtime**.
|
||||||
|
|
||||||
|
## What is blocking?
|
||||||
|
|
||||||
|
How long is too long? How much time can a task spend without yielding before it
|
||||||
|
becomes a problem?
|
||||||
|
|
||||||
|
It depends on the runtime, the application, the number of in-flight tasks, and
|
||||||
|
many other factors. But, as a general rule of thumb, try to spend less than 100
|
||||||
|
microseconds between yield points.
|
||||||
|
|
||||||
|
## Consequences
|
||||||
|
|
||||||
|
Blocking the runtime can lead to:
|
||||||
|
|
||||||
|
- **Deadlocks**: if the task that's not yielding is waiting for another task to
|
||||||
|
complete, and that task is waiting for the first one to yield, you have a deadlock.
|
||||||
|
No progress can be made, unless the runtime is able to schedule the other task on
|
||||||
|
a different thread.
|
||||||
|
- **Starvation**: other tasks might not be able to run, or might run after a long
|
||||||
|
delay, which can lead to poor performances (e.g. high tail latencies).
|
||||||
|
|
||||||
|
## Blocking is not always obvious
|
||||||
|
|
||||||
|
Some types of operations should generally be avoided in async code, like:
|
||||||
|
|
||||||
|
- Synchronous I/O. You can't predict how long it will take, and it's likely to be
|
||||||
|
longer than 100 microseconds.
|
||||||
|
- Expensive CPU-bound computations.
|
||||||
|
|
||||||
|
The latter category is not always obvious though. For example, sorting a vector with
|
||||||
|
a few elements is not a problem; that evaluation changes if the vector has billions
|
||||||
|
of entries.
|
||||||
|
|
||||||
|
## How to avoid blocking
|
||||||
|
|
||||||
|
OK, so how do you avoid blocking the runtime assuming you _must_ perform an operation
|
||||||
|
that qualifies or risks qualifying as blocking?
|
||||||
|
You need to move the work to a different thread. You don't want to use the so-called
|
||||||
|
runtime threads, the ones used by `tokio` to run tasks.
|
||||||
|
|
||||||
|
`tokio` provides a dedicated threadpool for this purpose, called the **blocking pool**.
|
||||||
|
You can spawn a synchronous operation on the blocking pool using the
|
||||||
|
`tokio::task::spawn_blocking` function. `spawn_blocking` returns a future that resolves
|
||||||
|
to the result of the operation when it completes.
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use tokio::task;
|
||||||
|
|
||||||
|
fn expensive_computation() -> u64 {
|
||||||
|
// [...]
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn run() {
|
||||||
|
let handle = task::spawn_blocking(expensive_computation);
|
||||||
|
// Do other stuff in the meantime
|
||||||
|
let result = handle.await.unwrap();
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
The blocking pool is long-lived. `spawn_blocking` should be faster
|
||||||
|
than creating a new thread directly via `std::thread::spawn`
|
||||||
|
because the cost of thread initialization is amortized over multiple calls.
|
||||||
|
|
||||||
|
## Further reading
|
||||||
|
|
||||||
|
- Check out [Alice Ryhl's blog post](https://ryhl.io/blog/async-what-is-blocking/)
|
||||||
|
on the topic.
|
|
@ -0,0 +1,129 @@
|
||||||
|
# Async-aware primitives
|
||||||
|
|
||||||
|
If you browse `tokio`'s documentation, you'll notice that it provides a lot of types
|
||||||
|
that "mirror" the ones in the standard library, but with an asynchronous twist:
|
||||||
|
locks, channels, timers, and more.
|
||||||
|
|
||||||
|
When working in an asynchronous context, you should prefer these asynchronous alternatives
|
||||||
|
to their synchronous counterparts.
|
||||||
|
|
||||||
|
To understand why, let's take a look at `Mutex`, the mutually exclusive lock we explored
|
||||||
|
in the previous chapter.
|
||||||
|
|
||||||
|
## Case study: `Mutex`
|
||||||
|
|
||||||
|
Let's look at a simple example:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use std::sync::{Arc, Mutex};
|
||||||
|
|
||||||
|
async fn run(m: Arc<Mutex<Vec<u64>>>) {
|
||||||
|
let guard = m.lock().unwrap();
|
||||||
|
http_call(&guard).await;
|
||||||
|
println!("Sent {:?} to the server", &guard);
|
||||||
|
// `guard` is dropped here
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Use `v` as the body of an HTTP call.
|
||||||
|
async fn http_call(v: &[u64]) {
|
||||||
|
// [...]
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### `std::sync::MutexGuard` and yield points
|
||||||
|
|
||||||
|
This code will compile, but it's dangerous.
|
||||||
|
|
||||||
|
We try to acquire a lock over a `Mutex` from `std` in an asynchronous context.
|
||||||
|
We then hold on to the resulting `MutexGuard` across a yield point (the `.await` on
|
||||||
|
`http_call`).
|
||||||
|
|
||||||
|
Let's imagine that there are two tasks executing `run`, concurrently, on a single-threaded
|
||||||
|
runtime. We observe the following sequence of scheduling events:
|
||||||
|
|
||||||
|
```text
|
||||||
|
Task A Task B
|
||||||
|
|
|
||||||
|
Acquire lock
|
||||||
|
Yields to runtime
|
||||||
|
|
|
||||||
|
+--------------+
|
||||||
|
|
|
||||||
|
Tries to acquire lock
|
||||||
|
```
|
||||||
|
|
||||||
|
We have a deadlock. Task B we'll never manage to acquire the lock, because the lock
|
||||||
|
is currently held by task A, which has yielded to the runtime before releasing the
|
||||||
|
lock and won't be scheduled again because the runtime cannot preempt task B.
|
||||||
|
|
||||||
|
### `tokio::sync::Mutex`
|
||||||
|
|
||||||
|
You can solve the issue by switching to `tokio::sync::Mutex`:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use std::sync::Arc;
|
||||||
|
use tokio::sync::Mutex;
|
||||||
|
|
||||||
|
async fn run(m: Arc<Mutex<Vec<u64>>>) {
|
||||||
|
let guard = m.lock().await;
|
||||||
|
http_call(&guard).await;
|
||||||
|
println!("Sent {:?} to the server", &guard);
|
||||||
|
// `guard` is dropped here
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Acquiring the lock is now an asynchronous operation, which yields back to the runtime
|
||||||
|
if it can't make progress.
|
||||||
|
Going back to the previous scenario, the following would happen:
|
||||||
|
|
||||||
|
```text
|
||||||
|
Task A Task B
|
||||||
|
|
|
||||||
|
Acquires the lock
|
||||||
|
Starts `http_call`
|
||||||
|
Yields to runtime
|
||||||
|
|
|
||||||
|
+--------------+
|
||||||
|
|
|
||||||
|
Tries to acquire the lock
|
||||||
|
Cannot acquire the lock
|
||||||
|
Yields to runtime
|
||||||
|
|
|
||||||
|
+--------------+
|
||||||
|
|
|
||||||
|
`http_call` completes
|
||||||
|
Releases the lock
|
||||||
|
Yield to runtime
|
||||||
|
|
|
||||||
|
+--------------+
|
||||||
|
|
|
||||||
|
Acquires the lock
|
||||||
|
[...]
|
||||||
|
```
|
||||||
|
|
||||||
|
All good!
|
||||||
|
|
||||||
|
### Multithreaded won't save you
|
||||||
|
|
||||||
|
We've used a single-threaded runtime as the execution context in our
|
||||||
|
previous example, but the same risk persists even when using a multithreaded
|
||||||
|
runtime.
|
||||||
|
The only difference is in the number of concurrent tasks required to create the deadlock:
|
||||||
|
in a single-threaded runtime, 2 are enough; in a multithreaded runtime, we
|
||||||
|
would need `N+1` tasks, where `N` is the number of runtime threads.
|
||||||
|
|
||||||
|
### Downsides
|
||||||
|
|
||||||
|
Having an async-aware `Mutex` comes with a performance penalty.
|
||||||
|
If you're confident that the lock isn't under significant contention
|
||||||
|
_and_ you're careful to never hold it across a yield point, you can
|
||||||
|
still use `std::sync::Mutex` in an asynchronous context.
|
||||||
|
|
||||||
|
But weigh the performance benefit against the liveness risk you
|
||||||
|
will incur.
|
||||||
|
|
||||||
|
## Other primitives
|
||||||
|
|
||||||
|
We used `Mutex` as an example, but the same applies to `RwLock`, semaphores, etc.
|
||||||
|
Prefer async-aware versions when working in an asynchronous context to minimise
|
||||||
|
the risk of issues.
|
|
@ -0,0 +1,93 @@
|
||||||
|
# Cancellation
|
||||||
|
|
||||||
|
What happens when a pending future is dropped?
|
||||||
|
The runtime will no longer poll it, therefore it won't make any further progress.
|
||||||
|
In other words, its execution has been **cancelled**.
|
||||||
|
|
||||||
|
In the wild, this often happens when working with timeouts.
|
||||||
|
For example:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use tokio::time::timeout;
|
||||||
|
use tokio::sync::oneshot;
|
||||||
|
use std::time::Duration;
|
||||||
|
|
||||||
|
async fn http_call() {
|
||||||
|
// [...]
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn run() {
|
||||||
|
// Wrap the future with a `Timeout` set to expire in 10 milliseconds.
|
||||||
|
let duration = Duration::from_millis(10);
|
||||||
|
if let Err(_) = timeout(duration, http_call()).await {
|
||||||
|
println!("Didn't receive a value within 10 ms");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
When the timeout expires, the future returned by `http_call` will be cancelled.
|
||||||
|
Let's imagine that this is `http_call`'s body:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
use std::net::TcpStream;
|
||||||
|
|
||||||
|
async fn http_call() {
|
||||||
|
let (stream, _) = TcpStream::connect(/* */).await.unwrap();
|
||||||
|
let request: Vec<u8> = /* */;
|
||||||
|
stream.write_all(&request).await.unwrap();
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Each yield point becomes a **cancellation point**.
|
||||||
|
`http_call` can't be preempted by the runtime, so it can only be discarded after
|
||||||
|
it has yielded control back to the executor via `.await`.
|
||||||
|
This applies recursively—e.g. `stream.write_all(&request)` is likely to have multiple
|
||||||
|
yield points in its implementation. It is perfectly possible to see `http_call` pushing
|
||||||
|
a _partial_ request before being cancelled, thus dropping the connection and never
|
||||||
|
finishing transmitting the body.
|
||||||
|
|
||||||
|
## Clean up
|
||||||
|
|
||||||
|
Rust's cancellation mechanism is quite powerful—it allows the caller to cancel an ongoing task
|
||||||
|
without needing any form of cooperation from the task itself.
|
||||||
|
At the same time, this can be quite dangerous. It may be desirable to perform a
|
||||||
|
**graceful cancellation**, to ensure that some clean-up tasks are performed
|
||||||
|
before aborting the operation.
|
||||||
|
|
||||||
|
For example, consider this fictional API for a SQL transaction:
|
||||||
|
|
||||||
|
```rust
|
||||||
|
async fn transfer_money(
|
||||||
|
connection: SqlConnection,
|
||||||
|
payer_id: u64,
|
||||||
|
payee_id: u64,
|
||||||
|
amount: u64
|
||||||
|
) -> Result<(), anyhow::Error> {
|
||||||
|
let transaction = connection.begin_transaction().await?;
|
||||||
|
update_balance(payer_id, amount, &transaction).await?;
|
||||||
|
decrease_balance(payee_id, amount, &transaction).await?;
|
||||||
|
transaction.commit().await?;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
On cancellation, it'd be ideal to explicitly abort the pending transaction rather
|
||||||
|
than leaving it hanging.
|
||||||
|
Rust, unfortunately, doesn't provide a bullet-proof mechanism for this kind of
|
||||||
|
**asynchronous** clean up operations.
|
||||||
|
|
||||||
|
The most common strategy is to rely on the `Drop` trait to schedule the required
|
||||||
|
clean-up work. This can be by:
|
||||||
|
|
||||||
|
- Spawning a new task on the runtime
|
||||||
|
- Enqueueing a message on a channel
|
||||||
|
- Spawning a background thread
|
||||||
|
|
||||||
|
The optimal choice is contextual.
|
||||||
|
|
||||||
|
## Further reading
|
||||||
|
|
||||||
|
- Be extremely careful when using `tokio`'s `select!` macro to "race" two different futures.
|
||||||
|
Retrying the same task in a loop is dangerous unless you can ensure **cancellation safety**.
|
||||||
|
Check out [`select!`'s documentation](https://docs.rs/tokio/macro.select.html) for more details.
|
||||||
|
- Rather than "abrupt" cancellation, it can be preferable to rely
|
||||||
|
on [`CancellationToken`](https://docs.rs/tokio-util/latest/tokio_util/sync/struct.CancellationToken.html).
|
|
@ -0,0 +1,34 @@
|
||||||
|
# Outro
|
||||||
|
|
||||||
|
Rust's asynchronous model is quite powerful, but it does introduce additional
|
||||||
|
complexity. Take time to know your tools: dive deep into `tokio`'s documentation
|
||||||
|
and get familiar with its primitives to make the most out of it.
|
||||||
|
|
||||||
|
Keep in mind, as well, that there is ongoing work at the language and `std` level
|
||||||
|
to streamline and "complete" Rust's asynchronous story. You may experience some
|
||||||
|
rough edges in your day-to-day work due to some of these missing pieces.
|
||||||
|
|
||||||
|
A few recommendations for a mostly-pain-free async experience:
|
||||||
|
|
||||||
|
- **Pick a runtime and stick to it.**
|
||||||
|
Some primitives (e.g. timers, I/O) are not portable across runtimes. Trying to
|
||||||
|
mix runtimes is likely to cause you pain. Trying to write code that's runtime
|
||||||
|
agnostic can significantly increase the complexity of your codebase. Avoid it
|
||||||
|
if you can.
|
||||||
|
- **There is no stable `Stream`/`AsyncIterator` interface yet.**
|
||||||
|
An `AsyncIterator` is, conceptually, an iterator that yields new items
|
||||||
|
asynchronously. There is ongoing design work, but no consensus (yet).
|
||||||
|
If you're using `tokio`, refer to [`tokio_stream`](https://docs.rs/tokio-stream/latest/tokio_stream/)
|
||||||
|
as your go-to interface.
|
||||||
|
- **Be careful with buffering.**
|
||||||
|
It is often the cause of subtle bugs. Check out
|
||||||
|
["Barbara battles buffered streams"](https://rust-lang.github.io/wg-async/vision/submitted_stories/status_quo/barbara_battles_buffered_streams.html)
|
||||||
|
for more details.
|
||||||
|
- **There is no equivalent of scoped threads for asynchronous tasks**.
|
||||||
|
Check out ["The scoped task trilemma"](https://without.boats/blog/the-scoped-task-trilemma/)
|
||||||
|
for more details.
|
||||||
|
|
||||||
|
Don't let these caveats scare you: asynchronous Rust is being used effectively
|
||||||
|
at _massive_ scale (e.g. AWS, Meta) to power foundational services.
|
||||||
|
You will have to master it if you're planning building networked applications
|
||||||
|
in Rust.
|
|
@ -93,4 +93,16 @@
|
||||||
- [`Mutex`, `Send` and `Arc`](07_threads/11_locks.md)
|
- [`Mutex`, `Send` and `Arc`](07_threads/11_locks.md)
|
||||||
- [`RwLock`](07_threads/12_rw_lock.md)
|
- [`RwLock`](07_threads/12_rw_lock.md)
|
||||||
- [Without channels](07_threads/13_without_channels.md)
|
- [Without channels](07_threads/13_without_channels.md)
|
||||||
- [`Sync` trait](07_threads/14_sync.md)
|
- [`Sync` trait](07_threads/14_sync.md)
|
||||||
|
|
||||||
|
- [Futures](08_futures/00_intro.md)
|
||||||
|
- [Asynchronous functions](08_futures/01_async_fn.md)
|
||||||
|
- [Spawning tasks](08_futures/02_spawn.md)
|
||||||
|
- [Runtime](08_futures/03_runtime.md)
|
||||||
|
- [Future trait](08_futures/04_future.md)
|
||||||
|
- [Blocking the runtime](08_futures/05_blocking.md)
|
||||||
|
- [Async-aware primitives](08_futures/06_async_aware_primitives.md)
|
||||||
|
- [Cancellation](08_futures/07_cancellation.md)
|
||||||
|
- [Outro](08_futures/08_outro.md)
|
||||||
|
|
||||||
|
* [Going further](going_further.md)
|
||||||
|
|
|
@ -0,0 +1,54 @@
|
||||||
|
# Epilogue
|
||||||
|
|
||||||
|
Our tour of Rust ends here.
|
||||||
|
It has been quite extensive, but by no means exhaustive: Rust is a language with
|
||||||
|
a large surface area, and an even larger ecosystem!
|
||||||
|
Don't let this scare you, though: there's **no need to learn everything**.
|
||||||
|
You'll pick up whatever is necessary to be effective in the domain
|
||||||
|
(backend, embedded, CLIs, GUIs, etc.) **while working on your projects**.
|
||||||
|
|
||||||
|
In the end, there are no shortcuts: if you want to get good at something,
|
||||||
|
you need to do it, over and over again. Throughout this course you wrote a fair
|
||||||
|
amount of Rust, enough to get the language and its syntax flowing under your
|
||||||
|
fingers. It'll take many more lines of code to feel it "yours", but that moment
|
||||||
|
will come without a doubt if you keep practicing.
|
||||||
|
|
||||||
|
## Going further
|
||||||
|
|
||||||
|
Let's close with some pointers to additional resources that you might find
|
||||||
|
useful as you move forward in your journey with Rust.
|
||||||
|
|
||||||
|
### Exercises
|
||||||
|
|
||||||
|
You can find more exercises to practice Rust in the [`rustlings`](https://github.com/rust-lang/rustlings)
|
||||||
|
project and on [exercism.io](https://exercism.io)'s Rust track.
|
||||||
|
|
||||||
|
### Introductory material
|
||||||
|
|
||||||
|
Check out [the Rust book](https://doc.rust-lang.org/book/title-page.html) and
|
||||||
|
["Programming Rust"](https://www.oreilly.com/library/view/programming-rust-2nd/9781492052586/)
|
||||||
|
if you're looking for a different perspective on the same concepts we covered throughout this course.
|
||||||
|
The material doesn't overlap perfectly, therefore you'll certainly learn something new along the
|
||||||
|
way.
|
||||||
|
|
||||||
|
### Advanced material
|
||||||
|
|
||||||
|
If you want to dive deeper into the language, refer to the [Rustonomicon](https://doc.rust-lang.org/nomicon/)
|
||||||
|
and ["Rust for Rustaceans"](https://nostarch.com/rust-rustaceans).
|
||||||
|
The ["Decrusted" series](https://www.youtube.com/playlist?list=PLqbS7AVVErFirH9armw8yXlE6dacF-A6z) is another excellent
|
||||||
|
resource to learn more about the internals of many of the most popular Rust libraries.
|
||||||
|
|
||||||
|
### Domain-specific material
|
||||||
|
|
||||||
|
If you want to use Rust for backend development,
|
||||||
|
check out ["Zero to Production in Rust"](https://zero2prod.com).
|
||||||
|
If you want to use Rust for embedded development,
|
||||||
|
check out the [Embedded Rust book](https://docs.rust-embedded.org/book/).
|
||||||
|
|
||||||
|
### Masterclasses
|
||||||
|
|
||||||
|
You can then find resources on key topics that cut across domains.
|
||||||
|
For testing, check out
|
||||||
|
["Advanced testing, going beyond the basics"](https://github.com/mainmatter/rust-advanced-testing-workshop).
|
||||||
|
For telemetry, check out ["You can't fix what you can't see"](https://github.com/mainmatter/rust-telemetry-workshop).
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
[package]
|
[package]
|
||||||
name = "intro_06"
|
name = "intro_07"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
edition = "2021"
|
edition = "2021"
|
||||||
|
|
|
@ -0,0 +1,4 @@
|
||||||
|
[package]
|
||||||
|
name = "intro_08"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
|
@ -0,0 +1,14 @@
|
||||||
|
fn intro() -> &'static str {
|
||||||
|
// TODO: fix me 👇
|
||||||
|
"I'm ready to _!"
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use crate::intro;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_intro() {
|
||||||
|
assert_eq!(intro(), "I'm ready to learn about futures!");
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,8 @@
|
||||||
|
[package]
|
||||||
|
name = "async_fn"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
tokio = { version = "1", features = ["full"] }
|
||||||
|
anyhow = "1.0.83"
|
|
@ -0,0 +1,45 @@
|
||||||
|
use tokio::net::TcpListener;
|
||||||
|
|
||||||
|
// TODO: write an echo server that accepts incoming TCP connections and
|
||||||
|
// echoes the received data back to the client.
|
||||||
|
// `echo` should not return when it finishes processing a connection, but should
|
||||||
|
// continue to accept new connections.
|
||||||
|
//
|
||||||
|
// Hint: you should rely on `tokio`'s structs and methods to implement the echo server.
|
||||||
|
// In particular:
|
||||||
|
// - `tokio::net::TcpListener::accept` to process the next incoming connection
|
||||||
|
// - `tokio::net::TcpStream::split` to obtain a reader and a writer from the socket
|
||||||
|
// - `tokio::io::copy` to copy data from the reader to the writer
|
||||||
|
pub async fn echo(listener: TcpListener) -> Result<(), anyhow::Error> {
|
||||||
|
todo!()
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
use tokio::io::{AsyncReadExt, AsyncWriteExt};
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn test_echo() {
|
||||||
|
let listener = TcpListener::bind("127.0.0.1:0").await.unwrap();
|
||||||
|
let addr = listener.local_addr().unwrap();
|
||||||
|
tokio::spawn(echo(listener));
|
||||||
|
|
||||||
|
let requests = vec!["hello", "world", "foo", "bar"];
|
||||||
|
|
||||||
|
for request in requests {
|
||||||
|
let mut socket = tokio::net::TcpStream::connect(addr).await.unwrap();
|
||||||
|
let (mut reader, mut writer) = socket.split();
|
||||||
|
|
||||||
|
// Send the request
|
||||||
|
writer.write_all(request.as_bytes()).await.unwrap();
|
||||||
|
// Close the write side of the socket
|
||||||
|
writer.shutdown().await.unwrap();
|
||||||
|
|
||||||
|
// Read the response
|
||||||
|
let mut buf = Vec::with_capacity(request.len());
|
||||||
|
reader.read_to_end(&mut buf).await.unwrap();
|
||||||
|
assert_eq!(&buf, request.as_bytes());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,8 @@
|
||||||
|
[package]
|
||||||
|
name = "spawn"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
tokio = { version = "1", features = ["full"] }
|
||||||
|
anyhow = "1.0.83"
|
|
@ -0,0 +1,60 @@
|
||||||
|
use tokio::net::TcpListener;
|
||||||
|
|
||||||
|
// TODO: write an echo server that accepts TCP connections on two listeners, concurrently.
|
||||||
|
// Multiple connections (on the same listeners) should be processed concurrently.
|
||||||
|
// The received data should be echoed back to the client.
|
||||||
|
pub async fn echoes(first: TcpListener, second: TcpListener) -> Result<(), anyhow::Error> {
|
||||||
|
todo!()
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
use std::net::SocketAddr;
|
||||||
|
use std::panic;
|
||||||
|
use tokio::io::{AsyncReadExt, AsyncWriteExt};
|
||||||
|
use tokio::task::JoinSet;
|
||||||
|
|
||||||
|
async fn bind_random() -> (TcpListener, SocketAddr) {
|
||||||
|
let listener = TcpListener::bind("127.0.0.1:0").await.unwrap();
|
||||||
|
let addr = listener.local_addr().unwrap();
|
||||||
|
(listener, addr)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn test_echo() {
|
||||||
|
let (first_listener, first_addr) = bind_random().await;
|
||||||
|
let (second_listener, second_addr) = bind_random().await;
|
||||||
|
tokio::spawn(echoes(first_listener, second_listener));
|
||||||
|
|
||||||
|
let requests = vec!["hello", "world", "foo", "bar"];
|
||||||
|
let mut join_set = JoinSet::new();
|
||||||
|
|
||||||
|
for request in requests.clone() {
|
||||||
|
for addr in [first_addr, second_addr] {
|
||||||
|
join_set.spawn(async move {
|
||||||
|
let mut socket = tokio::net::TcpStream::connect(addr).await.unwrap();
|
||||||
|
let (mut reader, mut writer) = socket.split();
|
||||||
|
|
||||||
|
// Send the request
|
||||||
|
writer.write_all(request.as_bytes()).await.unwrap();
|
||||||
|
// Close the write side of the socket
|
||||||
|
writer.shutdown().await.unwrap();
|
||||||
|
|
||||||
|
// Read the response
|
||||||
|
let mut buf = Vec::with_capacity(request.len());
|
||||||
|
reader.read_to_end(&mut buf).await.unwrap();
|
||||||
|
assert_eq!(&buf, request.as_bytes());
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
while let Some(outcome) = join_set.join_next().await {
|
||||||
|
if let Err(e) = outcome {
|
||||||
|
if let Ok(reason) = e.try_into_panic() {
|
||||||
|
panic::resume_unwind(reason);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,8 @@
|
||||||
|
[package]
|
||||||
|
name = "runtime"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
tokio = { version = "1", features = ["full"] }
|
||||||
|
anyhow = "1.0.83"
|
|
@ -0,0 +1,61 @@
|
||||||
|
// TODO: Implement the `fixed_reply` function. It should accept two `TcpListener` instances,
|
||||||
|
// accept connections on both of them concurrently, and always reply clients by sending
|
||||||
|
// the `Display` representation of the `reply` argument as a response.
|
||||||
|
use std::fmt::Display;
|
||||||
|
use tokio::io::AsyncWriteExt;
|
||||||
|
use tokio::net::TcpListener;
|
||||||
|
|
||||||
|
pub async fn fixed_reply<T>(first: TcpListener, second: TcpListener, reply: T)
|
||||||
|
where
|
||||||
|
// `T` cannot be cloned. How do you share it between the two server tasks?
|
||||||
|
T: Display + Send + Sync + 'static,
|
||||||
|
{
|
||||||
|
todo!()
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
use std::net::SocketAddr;
|
||||||
|
use std::panic;
|
||||||
|
use tokio::io::AsyncReadExt;
|
||||||
|
use tokio::task::JoinSet;
|
||||||
|
|
||||||
|
async fn bind_random() -> (TcpListener, SocketAddr) {
|
||||||
|
let listener = TcpListener::bind("127.0.0.1:0").await.unwrap();
|
||||||
|
let addr = listener.local_addr().unwrap();
|
||||||
|
(listener, addr)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn test_echo() {
|
||||||
|
let (first_listener, first_addr) = bind_random().await;
|
||||||
|
let (second_listener, second_addr) = bind_random().await;
|
||||||
|
let reply = "Yo";
|
||||||
|
tokio::spawn(fixed_reply(first_listener, second_listener, reply));
|
||||||
|
|
||||||
|
let mut join_set = JoinSet::new();
|
||||||
|
|
||||||
|
for _ in 0..3 {
|
||||||
|
for addr in [first_addr, second_addr] {
|
||||||
|
join_set.spawn(async move {
|
||||||
|
let mut socket = tokio::net::TcpStream::connect(addr).await.unwrap();
|
||||||
|
let (mut reader, _) = socket.split();
|
||||||
|
|
||||||
|
// Read the response
|
||||||
|
let mut buf = Vec::new();
|
||||||
|
reader.read_to_end(&mut buf).await.unwrap();
|
||||||
|
assert_eq!(&buf, reply.as_bytes());
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
while let Some(outcome) = join_set.join_next().await {
|
||||||
|
if let Err(e) = outcome {
|
||||||
|
if let Ok(reason) = e.try_into_panic() {
|
||||||
|
panic::resume_unwind(reason);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
[package]
|
||||||
|
name = "future"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
tokio = { version = "1", features = ["full"] }
|
|
@ -0,0 +1,15 @@
|
||||||
|
//! TODO: get the code to compile by **re-ordering** the statements
|
||||||
|
//! in the `example` function. You're not allowed to change the
|
||||||
|
//! `spawner` function nor what each line does in `example`.
|
||||||
|
use std::rc::Rc;
|
||||||
|
use tokio::task::yield_now;
|
||||||
|
|
||||||
|
fn spawner() {
|
||||||
|
tokio::spawn(example());
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn example() {
|
||||||
|
let non_send = Rc::new(1);
|
||||||
|
yield_now().await;
|
||||||
|
println!("{}", non_send);
|
||||||
|
}
|
|
@ -0,0 +1,8 @@
|
||||||
|
[package]
|
||||||
|
name = "blocking"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
tokio = { version = "1", features = ["full"] }
|
||||||
|
anyhow = "1.0.83"
|
|
@ -0,0 +1,70 @@
|
||||||
|
// TODO: the `echo` server uses non-async primitives.
|
||||||
|
// When running the tests, you should observe that it hangs, due to a
|
||||||
|
// deadlock between the caller and the server.
|
||||||
|
// Use `spawn_blocking` inside `echo` to resolve the issue.
|
||||||
|
use std::io::{Read, Write};
|
||||||
|
use tokio::net::TcpListener;
|
||||||
|
|
||||||
|
pub async fn echo(listener: TcpListener) -> Result<(), anyhow::Error> {
|
||||||
|
loop {
|
||||||
|
let (socket, _) = listener.accept().await?;
|
||||||
|
let mut socket = socket.into_std()?;
|
||||||
|
let mut buffer = Vec::new();
|
||||||
|
while let Ok(_) = socket.read(&mut buffer) {}
|
||||||
|
socket.write_all(&buffer)?;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
use std::net::SocketAddr;
|
||||||
|
use std::panic;
|
||||||
|
use tokio::io::{AsyncReadExt, AsyncWriteExt};
|
||||||
|
use tokio::task::JoinSet;
|
||||||
|
|
||||||
|
async fn bind_random() -> (TcpListener, SocketAddr) {
|
||||||
|
let listener = TcpListener::bind("127.0.0.1:0").await.unwrap();
|
||||||
|
let addr = listener.local_addr().unwrap();
|
||||||
|
(listener, addr)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn test_echo() {
|
||||||
|
let (listener, addr) = bind_random().await;
|
||||||
|
tokio::spawn(echo(listener));
|
||||||
|
|
||||||
|
let requests = vec![
|
||||||
|
"hello here we go with a long message",
|
||||||
|
"world",
|
||||||
|
"foo",
|
||||||
|
"bar",
|
||||||
|
];
|
||||||
|
let mut join_set = JoinSet::new();
|
||||||
|
|
||||||
|
for request in requests {
|
||||||
|
join_set.spawn(async move {
|
||||||
|
let mut socket = tokio::net::TcpStream::connect(addr).await.unwrap();
|
||||||
|
let (mut reader, mut writer) = socket.split();
|
||||||
|
|
||||||
|
// Send the request
|
||||||
|
writer.write_all(request.as_bytes()).await.unwrap();
|
||||||
|
// Close the write side of the socket
|
||||||
|
writer.shutdown().await.unwrap();
|
||||||
|
|
||||||
|
// Read the response
|
||||||
|
let mut buf = Vec::with_capacity(request.len());
|
||||||
|
reader.read_to_end(&mut buf).await.unwrap();
|
||||||
|
assert_eq!(&buf, request.as_bytes());
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
while let Some(outcome) = join_set.join_next().await {
|
||||||
|
if let Err(e) = outcome {
|
||||||
|
if let Ok(reason) = e.try_into_panic() {
|
||||||
|
panic::resume_unwind(reason);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
[package]
|
||||||
|
name = "async_locks"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
tokio = { version = "1", features = ["full"] }
|
|
@ -0,0 +1,53 @@
|
||||||
|
/// TODO: the code below will deadlock because it's using std's channels,
|
||||||
|
/// which are not async-aware.
|
||||||
|
/// Rewrite it to use `tokio`'s channels primitive (you'll have to touch
|
||||||
|
/// the testing code too, yes).
|
||||||
|
///
|
||||||
|
/// Can you understand the sequence of events that can lead to a deadlock?
|
||||||
|
use std::sync::mpsc;
|
||||||
|
|
||||||
|
pub struct Message {
|
||||||
|
payload: String,
|
||||||
|
response_channel: mpsc::Sender<Message>,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Replies with `pong` to any message it receives, setting up a new
|
||||||
|
/// channel to continue communicating with the caller.
|
||||||
|
pub async fn pong(mut receiver: mpsc::Receiver<Message>) {
|
||||||
|
loop {
|
||||||
|
if let Ok(msg) = receiver.recv() {
|
||||||
|
println!("Pong received: {}", msg.payload);
|
||||||
|
let (sender, new_receiver) = mpsc::channel();
|
||||||
|
msg.response_channel
|
||||||
|
.send(Message {
|
||||||
|
payload: "pong".into(),
|
||||||
|
response_channel: sender,
|
||||||
|
})
|
||||||
|
.unwrap();
|
||||||
|
receiver = new_receiver;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use crate::{pong, Message};
|
||||||
|
use std::sync::mpsc;
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn ping() {
|
||||||
|
let (sender, receiver) = mpsc::channel();
|
||||||
|
let (response_sender, response_receiver) = mpsc::channel();
|
||||||
|
sender
|
||||||
|
.send(Message {
|
||||||
|
payload: "pong".into(),
|
||||||
|
response_channel: response_sender,
|
||||||
|
})
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
tokio::spawn(pong(receiver));
|
||||||
|
|
||||||
|
let answer = response_receiver.recv().unwrap().payload;
|
||||||
|
assert_eq!(answer, "pong");
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
[package]
|
||||||
|
name = "cancellation"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
tokio = { version = "1", features = ["full"] }
|
|
@ -0,0 +1,51 @@
|
||||||
|
// TODO: fix the `assert_eq` at the end of the tests.
|
||||||
|
// Do you understand why that's the resulting output?
|
||||||
|
use std::time::Duration;
|
||||||
|
use tokio::io::AsyncReadExt;
|
||||||
|
use tokio::net::TcpListener;
|
||||||
|
|
||||||
|
pub async fn run(listener: TcpListener, n_messages: usize, timeout: Duration) -> Vec<u8> {
|
||||||
|
let mut buffer = Vec::new();
|
||||||
|
for _ in 0..n_messages {
|
||||||
|
let (mut stream, _) = listener.accept().await.unwrap();
|
||||||
|
let _ = tokio::time::timeout(timeout, async {
|
||||||
|
stream.read_to_end(&mut buffer).await.unwrap();
|
||||||
|
})
|
||||||
|
.await;
|
||||||
|
}
|
||||||
|
buffer
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
use tokio::io::AsyncWriteExt;
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn ping() {
|
||||||
|
let listener = TcpListener::bind("127.0.0.1:0").await.unwrap();
|
||||||
|
let addr = listener.local_addr().unwrap();
|
||||||
|
let messages = vec!["hello", "from", "this", "task"];
|
||||||
|
let timeout = Duration::from_millis(20);
|
||||||
|
let handle = tokio::spawn(run(listener, messages.len(), timeout.clone()));
|
||||||
|
|
||||||
|
for message in messages {
|
||||||
|
let mut socket = tokio::net::TcpStream::connect(addr).await.unwrap();
|
||||||
|
let (_, mut writer) = socket.split();
|
||||||
|
|
||||||
|
let (beginning, end) = message.split_at(message.len() / 2);
|
||||||
|
|
||||||
|
// Send first half
|
||||||
|
writer.write_all(beginning.as_bytes()).await.unwrap();
|
||||||
|
tokio::time::sleep(timeout * 2).await;
|
||||||
|
writer.write_all(end.as_bytes()).await.unwrap();
|
||||||
|
|
||||||
|
// Close the write side of the socket
|
||||||
|
writer.shutdown().await.unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
let buffered = handle.await.unwrap();
|
||||||
|
let buffered = std::str::from_utf8(&buffered).unwrap();
|
||||||
|
assert_eq!(buffered, "");
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
[package]
|
||||||
|
name = "cancellation"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
tokio = { version = "1", features = ["full"] }
|
|
@ -0,0 +1,10 @@
|
||||||
|
// This is our last exercise. Let's go down a more unstructured path!
|
||||||
|
// Try writing an **asynchronous REST API** to expose the functionality
|
||||||
|
// of the ticket management system we built throughout the course.
|
||||||
|
// It should expose endpoints to:
|
||||||
|
// - Create a ticket
|
||||||
|
// - Retrieve ticket details
|
||||||
|
// - Patch a ticket
|
||||||
|
//
|
||||||
|
// Use Rust's package registry, crates.io, to find the dependencies you need
|
||||||
|
// (if any) to build this system.
|
Loading…
Reference in New Issue