10_as_casting.md: fix 256 bit representation (#6)
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@ -46,7 +46,7 @@ To understand what happens, let's start by looking at how `256u16` is
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represented in memory, as a sequence of bits:
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```text
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0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0
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+---------------+---------------+
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First 8 bits Last 8 bits
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